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Too… much… plugging!!! But the pony itself is looking pretty much how I want it to! Yay! Now I just need to do that thing with the ponies… and the other thing with the other pony… and the thing with the paper and the pen… I have too many projects.
Also… WHAT IS WRONG WITH HER UPPER LIP!?!? Ponies don’t bray!
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A pretty-much-finished version of the second revision of my new set of pony textures for Creator of Pony’s Base Model.
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The results after going through and modeling the hair for each tunnel snake, using the Renderman Hair material I designed yesterday, and a bit of post processing in Gimp; I finished AppleJack’s mane mockup. I personally think it looks pretty good!
What do you guys think?
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The latest experiments with some hair. I got the shader working pretty much how I want. I just need to find a way to shape it properly.
Keep reading
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A few more test render I have been doing in Blender. this time fur and hair!
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I finished my first major blender project, after about a week of work. I don’t think it turned out that bad… now back to playing with skin shaders and learning more architecture modeling skills and techniques.
So without further ado, I present: Just a Rainy Day (original name I know)
Textures from Textures.com and Poliigon
For those of you who follow me, what do you think I could do to improve in the future?
blender, blender3d, render, rainy day, finished, bar, bank, polution, fantesy, not quite right, textures.com, poliigon,
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Just a few shader things I have been working on :)
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I applied an Immersive As F#$% poster to a coffee mug I modeled in a race. I think it came out looking pretty nice (and I won :D)
#not dead
P.S. MxR plz no sue! I <3 you!!!
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I was messing around with my modified blender pony rig and decided to try juxtaposing it onto a picture of my backyard… I don’t think it turned out terribly! I wish I could have gotten the resolution of the two images to match up a little better, but for a simple test and demo it works fine!
(and yes the mane is supposed to look messy)