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A pretty-much-finished version of the second revision of my new set of pony textures for Creator of Pony’s Base Model.



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A quick moving parts animation for the magic effect I am working on!

Hope it looks good in the scene I have planned.



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Lastest realistic pony, bassed off of Creator of Pony’s base model. 



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The results after going through and modeling the hair for each tunnel snake, using the Renderman Hair material I designed yesterday, and a bit of post processing in Gimp; I finished AppleJack’s mane mockup. I personally think it looks pretty good! 

What do you guys think?



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The latest experiments with some hair. I got the shader working pretty much how I want. I just need to find a way to shape it properly.

Keep reading



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A few more test render I have been doing in Blender. this time fur and hair!



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A couple of screenshots from the new CSGO map I have started designing!



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Just a few shader things I have been working on :)



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The cover for something I am considering working on.

The font is called GeoSteam. Just throwing that in ;)



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I was messing around with my modified blender pony rig and decided to try juxtaposing it onto a picture of my backyard… I don’t think it turned out terribly! I wish I could have gotten the resolution of the two images to match up a little better, but for a simple test and demo it works fine!

(and yes the mane is supposed to look messy)